Filed under: Analysis / Opinion , Gaming , Software , Apple , Developer , iPhone , App Store , iPod touch We covered Jason Rohrer’s Primrose when it first came out — the creator of Passage , a critically-acclaimed indie game, had taken his first steps onto the iPhone with an abstract puzzle game, and in this latest interview with Edge , Rohrer says he’s on the iPhone to stay. He says that when he first moved from strictly art/indie games to more commercial development on the
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